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| From: Vivendi Universal Category: Video Games
List Price: $29.99 Buy Used: $2.99 You Save: $27.00 (90%)
New (6) Used (19) from $2.99
Avg. Customer Rating: 652 reviews Sales Rank: 3293
Platforms: Windows Me, Windows 98, Windows Xp, Windows 2000 ESRB: Mature Media: CD-ROM Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 17 - 20 years Operating System: Windows 2000 Shipping Weight (lbs): 0.6 Dimensions (in): 7.4 x 5.2 x 1.4
MPN: HALFLIFE2 Model: 71608 UPC: 020626721387 EAN: 0020626721387 ASIN: B00006I02Z
Release Date: November 16, 2004 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
REGISTRATION NIGHTMARE August 1, 2007 3 out of 3 found this review helpful
I spent hours,...hours trying to acivate this game, shutting of software, virus control, firewalls deleting programs, all to no avail. could not activate the game. What a drag, I keep reading that the game is great, but this corporate, headless, inconsiderate, inhuman, non responsive entity wont let me play the game. so the game is probably good if you could activate, but good luck if you buy a used game. Beware if you buy a used game .The first owners have probably pirated the game and you are going to be stuck with a inoperable piece of software. Good luck!
Bug ridden engine, uncreative level design June 11, 2007 3 out of 6 found this review helpful
It's been a few years since I played this "masterpiece" but I remember it well.
Half Life 2 is a sci-fi/first person shooter that follows the adventures of Gordon Freeman. And by adventures I mean, shooting stuff and being denied information about what's going on by everyone. Of course you can infer a vague aliens took over the planet plot in the first 2 minutes, and the inference is about all you'll ever know. Cliche ridden sci-fi ambience aside, the real problem with Half Life 2 isn't the monsters in game but the monsters in the programming.
You see, when it came out there was a bug that seemed to randomly hit people. The bug caused stuttering with sound and hitches in gameplay, even on high end machines. The bug STILL exists and shows up in Source licensed games. I can only be confounded at how a development studio which as much money as they have can't make a stable game. id can do it. Crytek can do it and beat the pants off everyone else's technology. What's up with Valve? Aside from the infamous stutter bug, there are the load times that don't make any sense. Load times that are as if you're defragging your entire HD each time, it takes so long. How do you play a game under such maddening intermissions taking you out of the action? This is a problem that also has NOT been fixed despite Valve's ability to update their game. Add in the sloppy jalopy that is Steam, a piece of software you are forced to run to play their games, and I am utterly fed up with Valve's software practices. They just aren't up to par.
The last point I would like to bring up is the level design of HL2 was a joke. It was linear. As in, well a straight line of gameplay. It's almost shocking, like, am I playing Star Fox? Am I playing a 2D scrolling shooter for the NES? Why on Earth would they take the ability to make open 3D designs, and make every level a linear walk to point A,B,C... ugh, some of the worst shooter levels I've seen, although the office areas of F.E.A.R. trump it I guess. The thing is, Far Cry came out before Half Life 2, and you know what? It was wonderfully open ended. Sure you had to complete the objectives, but you weren't in a little of tube of gameplay with no other choices. Valve seemed to have gone backwards gameplay-wise, like another bigshot that crashed, id with Doom 3, they could not capitalize on the things that make gameplay great and so the game was just a hollow tribute to lots of money spent on art and self worship.
That said, I think Valve is very gradually trying to overcome the criticisms levied at them. It's not happening overnight, but I wonder, maybe we'll see a Half Life 3 that makes everyone happy and not just those who like their games dead simple.
Excellent game with a few flaws June 9, 2007 The gameplay, graphics ad story are superb. What I found disturbing are the trshy weapons. They all "feel" like toys and shoot that way. Why didn't they take weapons like in CS:S?
Very good Mr. Freeman! May 12, 2007 Ever since I first Slumped the Specimine into the the anti-Mass Spetromitor in the first game. I've been addicted to Half-life. and found that leaving me with more questions then answers worked when this game first came out.
I was ungry for more! and more is just what I got... More action, More cool weapons to play with, and yes... More Questions then answers.
But this time around. the characters and allies in the game tore my heart out and tugged on them so hard tat i emotionally connected to teir plights. Then again their rebal AI was pretty bad. I ended up not caring if the NPC folled me or not and if they did, I tended to lead them into a mine field or two before I did anything more important later.
Still the game was fun fast and action packed. I loved swinging the Crowbar once more and a new gagit like the gravity gun was great too.
VALVE=CROOKS May 7, 2007 9 out of 10 found this review helpful
Valve has the perfect con going. They charge you forty bucks to buy a game that you can't play UNLESS you use steam to verify that you actually bought it but since STEAM may make your computer crash or freeze your system so you can't actually play the game and since you opened the box you can't return it to the the store and get your money back. INTELLECTUAL COPYRIGHT FASCISM has led to this state of affairs where crooks like VALVE can sell you products that don't work and YOU don't have the right to get your money back. Boycott VALVE and don't ever download games (from any company) so that we don't get to a future where STEAM is the only way to play games at all. That is the future these INTELLECTUAL COPYRIGHT HOLDER FASCISTS are drooling over. Don't give it to them.
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