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Samba De Amigo | 
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| From: Sega Of America, Inc. Category: Video Games
List Price: $39.99 Buy New: $29.99 You Save: $10.00 (25%)
New (26) Used (5) from $29.99
Avg. Customer Rating: 12 reviews Sales Rank: 699
Platform: Nintendo Wii ESRB: Everyone Media: Video Game Batteries Included: No Age: 5 - 20 years Operating System: Nintendo Wii Shipping Weight (lbs): 0.3 Dimensions (in): 0.1 x 0.1 x 0
MPN: 65014 Model: 50143 UPC: 010086650143 EAN: 0010086650143 ASIN: B000XZZ8C2
Release Date: September 23, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| • | Brand New Dual Wii Remote Control Option gives players’ untethered, maraca-shaking freedom with two remotes or the Wii Remote and Nunchuck. | | • | Fun for Two Players in competitive or cooperative multiplayer modes, including Love Love mode where two players synch up their moves to earn points and test their compatibility. | | • | The Samba-infused Soundtrack features over 40 upbeat, festive favorites from the original game, plus many new tunes. | | • | Online Leaderboards and Friends Lists let players post their best scores and compare them to their friends’ scores. | | • | Multiple Game Modes include Career, Single Player, Multiplayer, Training, and Records. |
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| Editorial Reviews:
Product Description The samba-inspired rhythm music game made popular in the arcades is shaking its way onto the Wii. Keeping the beat with over 40 songs on a Samba-inspired sound track, you shake the Wii Remote and Nunchuk like maracas, and compete with friends to see who has the best moves. Throughout the dynamic songs, there will be opportunities to strike a pose for extra points. Friends and family will be thoroughly entertained cheering each other on as they anxiously await their next turn. Special Modes expand gameplay with Quick Play, Classic, Battle, Survival, Hustle, and Mini-games.
Special modes expand gameplay with Quick Play, Classic, Battle, Survival, Hustle and Mini-Games Special SEGA Levels include beloved characters from past SEGA games High scores can be uploaded to global leaderboards and compared against you're your friends' lists
Amazon.com The samba-inspired rhythm music game made popular in the arcades is shaking its way onto the Wii! Keeping the beat with over 40 songs on a Samba-inspired sound track, players shake the Wii Remote and Nunchuk like maracas, and compete with friends to see who has the best moves. Throughout the dynamic songs there will be opportunities to strike a pose for extra points. Friends and family will be thoroughly entertained cheering each other on as they anxiously await their next turn. Special Modes expand gameplay with Quick Play, Classic, Battle, Survival, Hustle, and Mini-games. |  Features- Brand New Dual Wii Remote Control Option gives players’ untethered, maraca-shaking freedom with two remotes or the Wii Remote and Nunchuck.
- Fun for Two Players in competitive or cooperative multiplayer modes, including Love Love mode where two players synch up their moves to earn points and test their compatibility.
- The Samba-infused Soundtrack features over 40 upbeat, festive favorites from the original game, plus many new tunes.
- Online Leaderboards and Friends Lists let players post their best scores and compare them to their friends’ scores.
- Multiple Game Modes include Career, Single Player, Multiplayer, Training, and Records.
Special ModesSpecial modes expand gameplay with Quick Play, Classic, Battle, Survival, Hustle and Mini-Games Special SEGA Levels include beloved characters from past SEGA games High scores can be uploaded to global leaderboards and compared against you're your friends' lists |  |  |  |
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| Customer Reviews: Read 7 more reviews...
Even my 62 year old mom plays this one! November 12, 2008 This is the only game my 62 year old mother plays! The other reviews have hit it dead on with the game play. Select different games to play in two modes: hustle or traditional style. Then, select difficulty level. Easier means fewer positions to shake at are required. You can play in friendship mode (a favorite for my boys, ages 5 and 6) or compete against each other. There are mini-games like hitting the pinata or playing beach volleyball. These are mildly amusing, but it's the toe tapping, getcha movin', posing, musical numbers that are the real hit. I love that there are Latin twists to some of my favorite non-Latin songs. It's fun being able to unlock more songs as we progress. We all love the songs that require several "poses." This is where the wii remotes have to be posed in a certain position with very short notice. Another feature that really helps in our home is that different players can participate by playing at different difficulty levels. This allows everyone to play, no matter how young or old. We originally bought the maracas that attach to the Wii remotes and actually shake. The boys found them very uncomfortable and hard to hold on to, so they might be the same for your young children. They gave me hand cramps by my thumb (I know, hand cramps?) when I played for more than a few songs. They didn't affect Hubby at all. We took the maracas back since we felt like they were a poor investment for our family. Get to shaking!!
Just plain fun November 8, 2008 When Samba de Amigo was originally released the controllers were cost prohibitive at $80 per set plus the price of the game. If you had the money it was totally worth it but the game had more of a 'following' than a huge fan base. Having played both Dreamcast and Wii versions of the game I have to say that the frustrations I had with the Dreamcast version are the same as the ones I have with the Wii version. It's all in the controls. Once you get used to the angle concept over the height idea of the original it works very well though it still seems somewhat sluggish reading the controls on the harder levels. I have had the Wii version since it's release and it's pretty easy to pick up and play on the casual levels. As the game progresses the controls seem to miss a bit but with practice and getting used to the songs the controls seem to be fine. So it's a question of sluggish controls or just figuring out the rhythms of the music. We love it and it's especially nice not to have to shell out a ton of $$ for extra controllers. We have found that the nunchuk/wiimote method isn't that much different than two wiimotes. Others will argue you must play w/two wiimotes. It's simply up to you. The game is tons of simple fun, the music is great, it's fun at parties and people love being able to pick it up and just play it. It's also a good workout for the arms so it fits into that category of games that get you off the couch. Hopefully this time Samba won't be overlooked like it was when it was released for the Dreamcast. Don't hesitate to purchase it. It's lower priced than the other games, is great for get togethers-even for those who will usually never pick up a controller, and if you just want to get ONE more game for the family for Christmas this is an easy one to recommend that most everyone will enjoy. You do need a sense of rhythm though. You'll find yourself removing your sweaters and laughing and smiling a lot. Add on: We've been playing the game with the nunchuk and controller now almost exclusively and we like it even better than with both wiimotes. Either we've gotten better or the accuracy of the basic control is honestly better than using two wiimotes.
Samba on the Wii! November 4, 2008 I rented Samba De Amigo first from a Blockbuster. I was put off from purchasing the game because I've heard so much that the controls do not work well and can be at times impossible to use. After I've rented it and played it for a good couple of days I never really noticed any bad controls mentioned by some reviewers. On Easy and Normal mode I've been able to get an A Rank on every song. The same goes for my nephew (age 8) so the controls must not be as difficult as some say. It's not hard to play but the controls are certainly far from being perfect. Also, with this review I can't compare how the controls do with the Dreamcast version of this game as I've never owned it.
Since I've enjoyed playing Samba De Amigo so much I've purchased the retail version. So far, I'm loving the game. There are plenty of modes to choose from. In Career Mode you can unlock maraca sound effects and other tracks to be playable. The tracklisting is what really got me into this game. There was no other rhythm game I've played where I was most familiar with the tracks. I knew most of the tracks that was played here and enhanced my enjoyment of the game. Later tracks in Career Mode do get much harder to unlock as you progress. Now that I'm in Hard Mode of the game the movements become more challenging but still not impossible to beat. At the time of writing, I've completed 53% of Career Mode and unlocked most of the tracks available with not much motion control issues. I do imagine that Super Hard Mode may have some problems but that is what practicing is for. Also, production values of this game are really great. I love the environments of the stages. Everything moves and flows to the beat of the songs. It may be distracting as you're trying to hit your beats correctly but it's fun to watch.
My biggest complaint with the game are the minigames. The games seem so lazy that after playing each game I felt sort of an empty experience with them. Sega could've done something better with them. The most enjoyable one is the Volleyball minigame and is the most competetive. The rest go so fast they feel as if they were part of a WarioWare title. It is fun for a short period but I feel that I may barely play this part of the game. Another thing is, the graphics to this game are really beautiful. The way they've done the intro to this game is remarkable but I feel as if it were a waste. So far, this is the only cutscene you can see. For a sequal I'd love to see a story mode where it can show more scenes like this. It may ruin the classic feel to Samba De Amigo but I'd definitely be all for it.
In conclusion, with such a large tracklisting (over 40) and downloadable content available for Samba De Amigo you can't go wrong with this game. Plus it is cheaper than the average retail Wii game. With friends this is one of the best party games and rhythm game available for the Wii right now. If Samba influenced music isn't really your thing you may not enjoy it as much. Also, if your the type who still hasn't bought this game because of the controls I say "rent it" before you buy. I did, and didn't expect to get so much fun out of it. Can't wait for a sequal!
One more thing for those who don't know. Sonic the Hedgehog is in the game. However, he's only a guest appearance to the songs "Low Rider", "Un Aguardiente", and "Mambo Number 5" when you've unlocked them in Career Mode. Another guest star from Sega is Ulala from 'Space Channel 5' on the Dreamcast. As of now I don't know of any other Sega cast appearances.
Don't be deterred by bad reviews November 4, 2008 2 out of 2 found this review helpful
Samba de Amigo is the revival of Sega's classic Dreamcast game. The original was one of the first rhythm games to come with its own special peripheral controller in the form of maracas, which have now been translated to the Wii's motion-sensitive controls. You shake your controllers in time with the music, matching the beats in either the high, middle, or low circles.
This game has been unfairly panned in professional reviews, and to get the most out of it you have to understand how the controls actually work. Unlike the Dreamcast version, the Wii remote does not sense height - raising your arms above your head to shake won't actually register a high beat. It's about angles, so you tilt the remote up to hit the high circles, point it down to hit the low circles, and hold it level to hit the ones in the middle. It's very much about wrist work, and once you've got this down the game's easier to manage. The other problem is that the learning curve is pretty steep. Easy is a write-off, Normal isn't much challenge, but at Hard the beats start coming every which way, and it's often hard to focus on what you're supposed to hit next. With practice you'll get better, but the game isn't great at prepping you for the challenge.
Otherwise the rest of the presentation is mostly solid. Graphics are wild, colouful, and totally psychedelic. It's exactly the type of look to make the game stand out. The song list features a bunch of well-known Latin and pop beats, and while a lot of them are covers, this is a pretty strong lineup. There's also downloadable content available, so like other music games you get a bit more value. What doesn't work are the various game modes, which basically all amount to what you're doing in single player career, and the minigames, which are an absolute brainless waste of time. Hit a pinata? What's the point?
I'd recommend going against the reviewers for this one and picking this up if you want a music game that's not Guitar Hero/Rock Band. The Wii controls get the job done once you figure them out, and the catchy beats and visuals make this an easy game to get into.
PS: Like most Wii games, they're selling a pair of plastic maracas that can snap on to your controller for that added "realism." Skip 'em. The shaking is fun for a few songs, but you'll be more accurate without the added weight.
More fun than a barrel of monkeys! November 3, 2008 1 out of 1 found this review helpful
The first thing I noticed with this game is how incredibly fast you can pick up and play - no cut scenes, dialogue, etc. You even set up whether you want to use a wiimote/nunchuck or wiimote/wiimote combo by simply "shaking your left hand!" It's very satisfying to turn on the game and be playing within 30 seconds, so few are like that nowadays.
The music is so much fun, the colors and background scenes are bright and cheery, everything about the game makes me happy! So far I have done the Quickplay mode, Career, and Minigames. I guess the only thing keeping it from being a 5 out of 5 is that it seems to have a little trouble detecting my movement sometimes. I may have one wonky remote that makes the game even less responsive than it needs to be. Somehow this doesn't make the game any less fun! Normally I'm easily frustrated but this game leaves me grinning from head to toe.
I guess one other oddity of the game is the scoring system: maybe it's me but I can't figure out why an 89% is an A sometimes and a D other times! Maybe it has to do with how many "Perfect!" hits vs "Yeah!" hits?
Really really can't wait to play it with a group, I can see how it would be a blast! I don't have kids but I can't imagine a kid that couldn't handle it. Easy to figure out, super fun to play! One of the best Wii purchases I've made all year.
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